The Latest Relaxed Game Mode Sparks Intense Discussions Over AI Players, Experience Points, and Queue Times

Recently, the game developers launched a fresh playlist titled Relaxed Breakthrough. To put it simply, this option resembles the standard Breakthrough setup but includes a few notable adjustments:

  • Every squad includes only eight human participants, with the remaining filled by AI-controlled opponents.
  • Actions performed by real players grant complete experience points, while AI activities provide reduced XP.
  • Only two locations are available: Siege of Cairo and Empire State map.
  • Features like Player tags, accolades, and stat tracking have been turned off.

In short, the playlist lives up to its name: it's a laid-back take of Breakthrough. On the surface, one could assume it's a good idea, since it gives additional choices for players looking for alternative methods to enjoy the title. However, if video games have taught us anything, it is that you can't please everyone. Which is to say, a lot of Battlefield 6 players are upset.

Community Responses: From Fury to Praise

"People want real players. Avoid making the errors of your competitors," reads one reply to the mode reveal. "Truly disappointing concept," says another. At the same time, in community forums, a player notes, "I have no idea where we are headed with this title," and someone else lists everything they consider to be broken in the game: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, fix awful hit registration. We do not require this AI-heavy playlist."

On the other hand, amid the criticism, there are players explaining how much they're liking the recent addition. "It's enjoyable to practice, real players prevent it from being a complete grind but it's very relaxed," reads one Reddit comment. "The community doesn't understand that there are gamers who actually go outside and don't play this game all the time. Allow them to find a middle ground," adds another. A response via social media explains that as they're "a battledad with limited time, this is great for me," while someone else applauds the mode for "not being overcompetitive."

Constructive Concerns and Player Feedback

All that said, players have constructive reasons to criticize the new mode. A few folks have pointed out that it could increase queue times more extended for different playlists due to the sheer number of options in the game already. On a similar note, some areas often face mostly bots in the existing playlists. It also seems somewhat counterintuitive that the mode won't start without a required amount of real players, even though it primarily centers on fighting AI opponents.

Lastly, one of the biggest grievances is that a previous feature was promised to offer full XP, including AI matches, but that was removed when they attempted to eliminate XP farming from the system. Thus Casual Breakthrough seems like the community meeting them in the middle, as per forum feedback. A different user labels this addition as the developers "dropping the ball so hard, I had so much fun in the initial release, why did they feel the need to change it?"

Looking Ahead: Adjustments Be Made?

If Battlefield Studios has demonstrated something so far with Battlefield 6, it is that they're listening and acting on player input. Assignments that were overly hard were adjusted very quickly, as did the required Redsec challenges. It is likely that, should analytics indicates this recent mode isn't performing to their standards, they won't be shy to make further modifications.

Cathy Rodriguez
Cathy Rodriguez

A seasoned gaming analyst with over a decade of experience in reviewing online slots and sharing strategic insights for players.