The Long-Awaited Lesson on Modding: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a significant update. The Vallis Undermind showcases the distinctive charm that has become synonymous with Warframe in recent years.
This expansion, made available this week, adds a fungus-inspired character that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with another quest aimed at making sure this complex, vast 12-year-old MMO is accessible for new players.
The Arrival of "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” said a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
Teamwork in Action
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and a supporting studio, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.
Many of the external team were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential.
“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where the game highlights it saying equip the modification,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to notice these details.
“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”
A Labor of Love
“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Improving the New Player Experience
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — regardless of overlooking tutorials.